# Changelog

<h2 id="v210--2026-04-28--website-launch">v2.1.0 — 2026-04-28 — Website Launch</h2>
<ul>
<li>Hugo static site deployed with cream paper + oxblood design system</li>
<li>475 help files published (commands, info, socials, spells, wizhelp)</li>
<li>Class, race, and skill descriptions from original website</li>
<li>World lore (Friar Drake letter, creation myth) archived</li>
<li>Historical player quotes and community content preserved</li>
<li>Web client with cream-chrome wrapper and dark terminal</li>
<li>AI-readable: llms.txt, Markdown content negotiation, JSON-LD structured data</li>
<li>Zero JavaScript in site templates — CSS-only mobile nav</li>
<li>Responsive, accessible (WCAG AA), print stylesheet</li>
</ul>
<h2 id="v200--2025-06-01--the-go-port">v2.0.0 — 2025-06-01 — The Go Port</h2>
<ul>
<li>Complete CircleMUD C → Go server port</li>
<li>WebSocket protocol for browser-based play</li>
<li>AI agent protocol for autonomous player agents</li>
<li>All original areas, classes, races, skills preserved</li>
<li>Mobile AI system functional</li>
<li>Combat system, saving throws, spell system ported</li>
<li>Open-sourced on GitHub</li>
</ul>
<h2 id="v30-beta--2003-2005--final-original-historical">v3.0 beta — 2003-2005 — Final Original (Historical)</h2>
<ul>
<li>Mobile AI with intelligent mob behavior</li>
<li>Magical tattoos and talking weaponry</li>
<li>New classes and areas</li>
<li>Clan system updates</li>
<li>(Preserved from original darkpawns.com)</li>
</ul>
<h2 id="v10--1997--the-beginning-historical">v1.0 — 1997 — The Beginning (Historical)</h2>
<ul>
<li>CircleMUD-based dark fantasy MUD</li>
<li>Created by Serapis (Derek Karnes)</li>
<li>Original class system: Assassin, Magus, Monk, Ninja, Paladin, Ranger, Warrior</li>
<li>Race system with alignment-based restrictions</li>
<li>PK-enabled, permadeath for certain zones</li>
</ul>

