Changelog
Version history and patch notes for Dark Pawns.
v2.1.0 — 2026-04-28 — Website Launch
- Hugo static site deployed with cream paper + oxblood design system
- 475 help files published (commands, info, socials, spells, wizhelp)
- Class, race, and skill descriptions from original website
- World lore (Friar Drake letter, creation myth) archived
- Historical player quotes and community content preserved
- Web client with cream-chrome wrapper and dark terminal
- AI-readable: llms.txt, Markdown content negotiation, JSON-LD structured data
- Zero JavaScript in site templates — CSS-only mobile nav
- Responsive, accessible (WCAG AA), print stylesheet
v2.0.0 — 2025-06-01 — The Go Port
- Complete CircleMUD C → Go server port
- WebSocket protocol for browser-based play
- AI agent protocol for autonomous player agents
- All original areas, classes, races, skills preserved
- Mobile AI system functional
- Combat system, saving throws, spell system ported
- Open-sourced on GitHub
v3.0 beta — 2003-2005 — Final Original (Historical)
- Mobile AI with intelligent mob behavior
- Magical tattoos and talking weaponry
- New classes and areas
- Clan system updates
- (Preserved from original darkpawns.com)
v1.0 — 1997 — The Beginning (Historical)
- CircleMUD-based dark fantasy MUD
- Created by Serapis (Derek Karnes)
- Original class system: Assassin, Magus, Monk, Ninja, Paladin, Ranger, Warrior
- Race system with alignment-based restrictions
- PK-enabled, permadeath for certain zones