Help Files
These are the actual help files from the Dark Pawns game server — the same entries you see when you type help <topic> in-game. They’ve been part of the game since the original CircleMUD days, written by the developers who built Dark Pawns across thirteen years of operation (1997–2010).
! ^
CommandUse ! to repeat the last command typed at the keyboard.
'ACID BLAST'
SpellUsage : cast 'acid blast'
'ACT FLAGS'
ImmortalEach control character is preceded by a '$'.
'ADRENALINE BOOST'
SpellUsage : will 'adrenaline boost'
'BURNING HANDS'
SpellUsage : cast 'burning hands' <victim>
'CALL LIGHTNING'
SpellUsage : cast 'call lightning' <victim>
'CELL ADJUSTMENT'
SpellUsage : will 'cell adjustment' <self>
'CHANGE DENSITY'
SpellUsage : will 'change density' <self>
'CHARM PERSON'
SpellUsage : cast 'charm person' <victim>
'CHILL TOUCH'
SpellUsage : cast 'chill touch' <victim>
'CONJURE ELEMENTAL' CONJURE ELEMENTAL
SpellUsage : cast 'conjure elemental'
'CONTROL WEATHER'
SpellUsage : cast 'control weather' <'better' | 'worse'>
'CREATE FOOD'
SpellUsage : cast 'create food'
'CREATE WATER'
SpellUsage : cast 'create water' <drink container>
'CURE BLIND'
SpellUsage : cast 'cure blind' <victim>
'CURE CRITIC'
SpellUsage : cast 'cure critic' <victim>
'CURE LIGHT'
SpellUsage : cast 'cure light' <victim>
'DEATH TRAP' DT
InfoA "death-trap" is a place in the world which upon entering you are
'DETECT ALIGNMENT'
SpellUsage : cast 'detect alignment'
'DETECT INVISIBILITY'
SpellUsage : cast 'detect invisibility' [self]
'DETECT MAGIC'
SpellUsage : cast 'detect magic' [self]
'DETECT POISON'
SpellUsage : cast 'detect poison' <victim | food | drink>
'DISPEL EVIL'
SpellUsage : cast 'dispel evil' <victim>
'DISPEL GOOD'
SpellUsage : cast 'dispel good' <victim>
'DIVINE INTERVENTION' DIVINE INTERVENTION
SpellUsage : cast 'divine intervention'
'DRAGON KICK' DRAGON
CommandUsage: dragon <victim>
'DREAM TRAVEL'
SpellUsage : will 'dream travel'
'ENCHANT ARMOR'
SpellUsage : cast 'enchant armor' <armor>
'ENCHANT WEAPON'
SpellUsage : cast 'enchant weapon' <weapon>
'ENERGY DRAIN'
SpellUsage : cast 'energy drain' <victim>
'ESCAPE OF THE MONGOOSE' ESCAPE
CommandUsage: escape
'FLAME ARROW'
SpellUsage : cast 'FLAME ARROW' <victim>
'FLAME STRIKE'
SpellFLAME STRIKE
'FLESH OF STONE'
SpellUsage : will 'flesh of stone'
'GLYPH OF SUMMONING'
SpellUsage : cast 'glyph of summoning'
'GREATER PERCEPTION'
SpellMastering the realm of the unseen, the psionic can focus his mental
'GROUP HEAL'
SpellUsage : cast 'group heal'
'GROUP INVISIBILITY' 'GROUP INVIS'
SpellUsage : cast 'group invisibility'
'GROUP RECALL'
SpellUsage : cast 'group recall'
'HOLY SHIELD'
SpellUsage : cast 'holy shield'
'HOLY WARD' WARD
SpellUsage : cast 'holy ward' <target>
'LESSER PERCEPTION'
SpellConquering the realm of the unseen, the psionic can focus his mental
'LIGHTNING BOLT'
SpellUsage : cast 'lightning bolt' <victim>
'MAGIC USER' WIZARD MAGE MAGES WIZARDS
InfoThis is the class of powerful and violent magick, but the magic user does
'MASS DOMINATE'
SpellUsage: will 'mass dominate'
'MASS HEAL'
SpellUsage: cast 'mass heal' <target>
'MENTAL LAPSE' MENTAL LAPSE
SpellUsage : will 'mental lapse' <victim>
'METEOR SWARM' METEOR SWARM
SpellUsage: cast 'meteor swarm'
'MIND ATTACK' MINDATTACK
SpellUsage: will 'mind attack' <victim>
'MIND BAR' MINDBAR
SpellUsage: will 'mind bar' <victim>
'MIND BLAST' MINDBLAST
SpellUsage: will 'mind blast' <victim>
'MIND POKE' MINDPOKE
SpellUsage: will 'mind poke' <victim>
'MIND SIGHT' MINDSIGHT
SpellUsage : will 'mindsight' <victim>
'MIRROR IMAGE' MIRROR IMAGE
SpellUsage: will 'mirror image'
'PICK LOCKS' LOCKS LOCKPICKS PICKS
CommandUsage: pick <lock name> [direction]
'PROTECTION FROM EVIL'
SpellUsage : cast 'protection from evil' <self>
'PROTECTION FROM GOOD'
SpellUsage : cast 'protection from good' <self>
'PSYCHIC SHIELD' PSYCHIC
SpellUsage: will 'psychic shield' self
'RAY OF DISRUPTION' RAY DISRUPTION
SpellUsage : cast 'ray of disruption' <victim>
'REMOVE CURSE'
SpellUsage : cast 'remove curse' <victim | object>
'REMOVE POISON'
SpellUsage : cast 'remove poison' <victim | food | drink>
'SENSE LIFE'
SpellUsage : cast 'sense life'
'SERPENT KICK'
CommandUsage: serpent <victim>
'SHIFT REALITY' SHIFT REALITY
SpellUsage : will 'shift reality'
'SHOCKING GRASP'
SpellUsage : cast 'shocking grasp' <victim>
'SOUL LEECH'
SpellUsage : cast 'soul leech' <victim>
'SPELL STRENGTH'
SpellUsage : cast 'strength' <victim>
'STRIKE OF REVENGE'
CommandUsage : strike <victim>
'TIGER PUNCH' TIGER
CommandUsage: tiger <victim>
'WORD OF INTELLECT'
SpellUsage : cast 'word of intellect'
'WORD OF RECALL'
SpellUsage : cast 'word of recall'
ABILITIES
CommandUsage: abilities
AC ARMOR
Info"AC" is your armor class.
ACTION A-DESC
ImmortalThe A-desc (action desc) of objs is used for held wands, held staves, scrolls
ADVANCE
ImmortalUsage: advance <victim> <level>
AFK
InfoUsage: afk
AGE
InfoAge is the game mechanic that measures how old your character is in
AID FIRST 'FIRST AID'
CommandUsage: aid <victim>
ALIAS ALIASES
CommandUsage: alias [alias name] [command]
ALIGNMENT GOOD EVIL NEUTRAL
InfoAlignment is the measure of how Good, Evil or Neutral you are, relative
AMBUSH
CommandUsage: ambush <victim>
ANIMATE DEAD 'ANIMATE DEAD'
SpellUsage : cast 'animate dead' corpse
ANSI COLOR
CommandUsage: color [off | sparse | normal | complete]
APPRAISE
CommandUsage: appraise <object in inventory>
AREAS
InfoYep, there are some, go find 'em. The world is designed to be contiguous;
ASSASSIN ASSASSINS
InfoAssassins are cold and deadly killers for hire, whose knowledge of
ASSIST
CommandUsage: ASSIST <person in need>
ATTITUDE ATTITUDES 24 ATTI
InfoAt level 24, certain high-level mobs start paying a lot more attention to
AUCTION CHANNEL CHANNELS GOSSIP GRATS NOAUCTION NOGOSSIP NOGRATS
CommandUsage: auction <message>
AUTO LOOT SPLIT
CommandUsage: auto [ <option> ]
AVATAR AVATARS
InfoAvatars are the emissaries of the Holy Forces in the land, deriving their
BACKSTAB
CommandUsage : backstab <victim>
BAN UNBAN
ImmortalUsage: ban [<all | new | select> <site>]
BANK WITHDRAW DEPOSIT BALANCE
CommandCommands to take money out of the bank, put money in the bank, or see how
BASH
CommandThe success of a bash depends upon how well you are learned. To bash someone
BEARHUG
CommandUsage: bearhug <victim>
BEHEAD
CommandUsage: behead corpse
BERSERK
CommandUsage: berserk
BFT
Info'Bout Fucking Time
BITE
CommandUsage : bite <victim>
BLESS
SpellUsage : cast 'bless' <victim | object>
BLINDNESS
SpellUsage : cast 'blindness' <victim>
BOARDS
InfoBulletin boards are the forum of inter-player communication on the MUD.
BRIBE HIRE
InfoMercenaries can be hired, the current market rate is about 100 coins.
BRIEF
CommandUsage: brief
BROADCAST BROADCASTS NOBROAD
InfoThe Broadcast channel displays arena fights live as they happen
BUG TYPO IDEA
CommandUsage: bug <bug report>
BUILDING BUILD
ImmortalSome not-so-obvious things about OLC:
BUY
CommandUsage: buy <item name>
CARVE
CommandUsage: carve corpse
CAST
SpellUsage: cast '<spell name>' [target]
CASTLE CASTLES
InfoOn Dark Pawns, castles are a generic term for structures owned
CHAMELEON
SpellUsage : will 'chameleon' <self>
CHANGE CHANGES
InfoToo many things have changed on Dark Pawns 2.2 for them to be listed here.
CHARGE
CommandUsage: charge <victim>
CHARISMA WISDOM INTELLIGENCE STRENGTH DEXTERITY CONSTITUTION STATISTICS STATS
InfoStatistics affect more facets of the game than can be listed.
CHECK MAIL RECEIVE
CommandUsage: check
CHECKLOAD
ImmortalUsage: checkload < obj | mob > <virtual number>
CHOSEN
ImmortalThe CHOSEN flag means a mortal is chosen of the gods.
CIRCLE
CommandUsage : circle <victim>
CIRCLEMUD
InfoC I R C L E M U D 3 . 0
CITIZENSHIP
InfoYou can buy citizenship in several cities in Dark Pawns for a small fee.
CLAN CLANS
CommandOn Dark Pawns, CLANS are associations of players that have banded together
CLASS CLASSES
InfoSee help on individual classes: THIEF CLERIC WARRIOR MAGE NINJA PSIONIC
CLEAR CLS
CommandClears the screen.
CLERIC CLERICS
InfoClerics have an ancient belief in not carrying sharp weapons. Hence,
CODE CODING
InfoThe source code that runs Dark Pawns was originally based on CircleMUD
COLOR_TAGS
ImmortalColors are: &n - normal
COLORSPRAY 'COLOR SPRAY'
SpellUsage : cast 'color spray' <victim>
COMBAT
InfoCombat is the very essence of Dark Pawns, when it is just the player or
COMMANDS
CommandUsage: commands
COMPACT
CommandUsage: compact
COMPARE
CommandUsage : compare <item1> <item2>
CONSIDER
CommandUsage: consider <monster>
COVERED COVER GLOW GLOWING HUM HUMMING
InfoIf you see something in your EQUIPMENT list that has "covered" by it, it
CREDITS
InfoThe 'credits' command lists the DikuMUD credits.
CTELL
CommandUsage: ctell [ '#' ] <message>
CURSE
SpellUsage : cast 'curse' <victim | object>
CUTTHROAT
CommandUsage: cutthroat <victim>
DAMAGE RACE_SLAYER
InfoSome equipment is identified as: "Does extra damage to race: <xxx>"
DARK
ImmortalUsage: dark
DARKPAWNS
InfoD A R K P A W N S 2 . 2
DATE
ImmortalShows the current real time. (Not a social)
DC
ImmortalUsage: dc <descriptor number>
DELETE
InfoIf you wish to delete your character, you may do so from the main menu,
DEREK RICH STEVE TARRANT HENDRIK FRONTLINE FL ORODRETH ORO ARALIUS ARA HULK
Shit, he's beyond help.
DIAGNOSE
CommandUsage: diagnose [character]
DIE DEATH CONDIE
InfoWhen you die, you come back into the game in the temple. (Unless you own
DIG
ImmortalUsage: dig <dir> <roomnum>
DISARM
CommandUsage: disarm
DISEMBOWEL
CommandUsage: disembowel <victim>
DISINTEGRATION DISINTEGRATE
SpellUsage : cast 'disintegration' <victim>
DISMOUNT
CommandUsage: dismount
DISPLAY PROMPT
CommandUsage: prompt < H | M | V | T | F | all | off >
DOMINATE
SpellUsage : will 'dominate' <victim>
DONATE
CommandUsage: donate <object>
DREAM DREAMS NIGHTMARE NIGHTMARES
InfoWhen you sleep on Dark Pawns, there is a good chance that you might DREAM.
DROP
CommandUsage: drop <item>
DWARF
InfoDwarves are a noble race of demihumans who dwell under the earth, forging
EARTHQUAKE
SpellUsage : cast 'earthquake'
EAT DRINK SIP TASTE
CommandUsage: eat <item>
ECHO GECHO QECHO SEND
ImmortalUsage: echo <message>
ELF
InfoThough their lives span several human generations, elves appear at first
EMOTE :
CommandUsage: emote <message>
ENCUMBRANCE WEIGHT ENCUMBERANCE PTS
InfoEncumbrance is a three-dimensional assessment of mass, weight, and
ENTER
CommandUsage: enter [place]
EQUIPMENT
CommandUsage: equipment
EVASION
CommandThis skill will allow you to evade anyone who is tracking you, there is no
EXAMINE
CommandUsage: examine <thing to examine>
EXITS
CommandUsage: exits
EXPERIENCE XP
InfoWhenever you kill a monster, you earn experience points. When enough
FAQ
InfoNew players: The guard barracks on the Street of Swords is designed
FILL
CommandUsage: fill <item> <object to fill from>
FINGER WHOIS
CommandUsage : finger <player name>
FIREBALL
SpellUsage : cast 'fireball' <victim>
FLAGS
InfoPlayers sometimes have FLAGS after their names in the WHO list. These
FLEE
CommandUsage: flee
FLESH ALTER 'FLESH ALTER'
CommandUsage: alter
FLOW ROOM_FLOW ROOM_FLOW_NORTH FLOWING
ImmortalThese rooms push the inhabitants in the direction specified. The message
FLY
SpellUsage : cast 'fly' <victim>
FOLLOW
CommandUsage: follow <leader>
FORCE
ImmortalUsage: force <victim | all> <command> <arguments>
FREEZE THAW
ImmortalUsage: freeze <victim>
FRENCH
Don't you know how they kiss in France?? -- try it!
Frequently Asked Questions
FAQCommon questions and answers for new Dark Pawns players
GATE
SpellUsage: cast 'gate'
GET TAKE
Command"Get" and "take" are exactly the same and can be used interchangeably.
GIVE
CommandUsage: give <object> <victim>
GLANCE
CommandUsage: glance <victim>
GOD GODS
InfoThe Gods of Dark Pawns are a mysterious lot, preferring to remain
GOLD
CommandUsage: gold
GOTO TRANS WIZTELEPORT
ImmortalUsage: goto <location>
GRAB HOLD
CommandUsage: grab <object>
GROINRIP
CommandUsage: groinrip <victim>
GROUP
CommandUsage: group [player]
GSAY GTELL
CommandUsage: gsay <message>
GUILD GUILDS
InfoThe Guildhouse is the place where mortals may go to escape the troubles
HANDBOOK
ImmortalUsage: handbook
HARM
SpellUsage : cast 'harm' <victim>
HASTE
SpellUsage : will 'haste' <self>
HCONTROL
ImmortalUsage: hcontrol build <house vnum> <exit dir> <player name>
HEADBUTT
CommandUsage: headbutt <victim>
HEAL
SpellUsage : cast 'heal' <victim>
HELLFIRE
SpellUsage : cast 'hellfire'
HELP ?
CommandUsage: help [command]
HIDE
CommandWhen you type hide there is a chance that you hide in the room. If hidden
HITROLL HR DAMROLL DR 'SAVING SPELL' 'SAVING THROW' THROW SAVING
InfoHitroll, Damroll and Saving Throws are some of the raw mechanics
HOLYLIGHT
ImmortalUsage: holylight
HOME
ImmortalUsage: home <vnum>
HOMETOWN HOMETOWNS
InfoYour hometown is the city that you have residence in. Being a citizen in
HOUSE
CommandUsage: house guest <player name>
HUMAN
InfoHumans are the most common race on this world, and come in all sorts of
IDENTIFY IDENTIFIER
InfoFerrenx the Identifer, whose shop is located off of Main Street in the
IDLIST
ImmortalThis creates a text file on the server with a list of all the items in the
IMOTD
ImmortalUsage: imotd
IMPLEMENTOR
InfoThe most powerful being in existence.
INACTIVE
CommandUsage: inactive
INFO NEWS POLICY VERSION FUTURE
CommandThese commands show you important information about Dark Pawns. It is a good
INFOBAR
CommandUsage: infobar
INFRAVISION
SpellUsage : cast 'infravision'
INN INNS CRYOGENIC CRYO RECEPTION
InfoThere is no Rent on Dark Pawns, so just quit in the Temple in your home
INVENTORY
CommandUsage: inventory
INVIGORATE
SpellUsage : cast 'invigorate' <victim>
INVIS
ImmortalUsage: invis [level]
INVISIBILITY
SpellUsage : cast 'invisibility' <victim | object>
INVULNERABILITY INVULN GLOBE 'GLOBE OF INVULNERABILITY'
SpellUsage : cast 'globe of invulnerability' <self>
JAIL GUARDS GUARD CITYGUARD
InfoKir Drax'in Law states that no violence is allowed in the city. Offenders
JUNK
CommandUsage: junk <object>
KABUKI
CommandUsage : kabuki
KENDER
InfoKender are small, kind, but somewhat annoying, elf-like beings that have
KICK
CommandUsage: kick <victim>
KILL HIT
CommandUsage: kill <victim>
KISS
Well can't you guess?
KUJI-KIRI RIN KYO TOH SHA KAI JIN RETSU ZAI ZHEN
CommandKuji-Kiri ("nine ways cutting") is a form of mystical meditation involving
LAST
ImmortalUsage: last <player_name>
LAY HANDS 'LAY HANDS'
SpellUsage: cast "lay hands" <self>
LEAVE
CommandUsage: leave
LEG LEGEND LEGENDS
InfoThese are gods that have contributed a lot to the world that is Dark Pawns.
LEVELS
CommandUsage: levels
LEVITATE
SpellUsage : will 'levitate' <self>
LINES
CommandUsage: lines
LINK LINKLESS
InfoA lot of players have problems with their links to the game. This can be
LIST
CommandUsage: list [item type]
LOAD
ImmortalUsage: load <mob | obj> <virtual number>
LOOK
CommandUsage: look
LUAEDIT
ImmortalUsage: lua [directory] [file[.lua]]
LYCANTHROPY WEREWOLF WEREWOLVES LYCANTHROPE
InfoWerewolves (also known as lycanthropes) are part man and part wolf, known
MAGICK MAGIC
InfoMagick is defined as the energy field that surrounds the world, giving
MAGUS
InfoThe Magus represents the extreme power of magickal spellcraft, wielding
MANA
InfoMana is used when casting spells. You must have a certain amount of mana
MAP
InfoASCII map of the Dark Pawns world, showing zones and connections.
METALSKIN
SpellUsage: cast 'metalskin' <target>
MINOTAUR
InfoMinotaurs are either cursed humans or the offspring of minotaurs and
MOB MOBILE NPC MOBS
InfoGeneric term for any Non-Playing Character in the game.. i.e. "monsters".
MOLD
ImmortalUsage: mold <object> <name> <description>
MOONGATE MOON
InfoThere exists an extraordinary cosmic association between the gravity of
MOTD
CommandUsage: motd
MULTI MULTIPLAY MULTI-PLAY
CommandDark Pawns has been designed to be a challenging mud. Because of this,
MURDER
CommandUsage: murder <victim>
MUSHROOM
InfoMagic mushrooms are created by clerics with the "create food" spell. The
MUTE
ImmortalUsage: mute <victim>
MYSTIC MYSTICS
InfoThe Mystic is an esthetic, a psionicist who has achieved a level of peace
NAMED
ImmortalNamed items: These objects should have a namelist consisting of the short
NBK
Natural Born Killer
NECKBREAK
CommandUsage: neckbreak <victim>
NEWBIE
CommandNewbie is a term used to describe people who are new to MUDding, and sometimes
NINJA NINJAS
InfoThe ninja is a member of the oriental society of mercenaries; A master
NOBITS
InfoThe term "NOBITS" is mud slang for "Has no bits". What it means,
NOHASSLE
ImmortalUsage: nohassle
NOISE
ImmortalThe noise option for mobs adds an interesting element to the mud.
NOREPEAT
CommandUsage: norepeat
NORTH SOUTH EAST WEST UP DOWN
CommandUsage: north
NOSHOUT
CommandUsage: noshout
NOSUMMON
CommandUsage: nosummon
NOTELL
CommandUsage: notell
NOTITLE
ImmortalUsage: notitle <vicitim>
NOWIZ
ImmortalUsage: nowiz
NUMBER ATTACKS
InfoAll classes get a chance for a third attack at level 30, warrior and
OBSIDIAN
InfoObsidian is a spell REAGENT, used in the flame arrow spell.
OFFER RENT
CommandUsage: offer
OLC
ImmortalUsage: olc [save]
OPEN CLOSE LOCK UNLOCK
CommandUsage: open | close | lock | unlock <door> [direction]
ORDER
CommandUsage: order <character> <command>
OUTLAW OUTLAWS
InfoYou are an OUTLAW on Dark Pawns if you have pkilled or stolen from another
PAGE
ImmortalUsage: page <player | all> <message>
PALADIN
InfoPALADINS
PALM
CommandUsage : palm <item in room>
PARDON
ImmortalUsage: pardon <victim>
PARRY
CommandUsage: parry
PAW
Pansy-ass whiner; also known as "Delete me because I'm a fool"
PEEK
CommandUsage: peek <victim>
PK 'PLAYER KILLING' PKILL PKILLING PKILLER
InfoPlayer killing is allowed on Dark Pawns but, as in life, there can be
POINT
CommandUsage: point
POISON
SpellUsage : cast 'poison' <victim | food | drink>
POOFIN POOFOUT
ImmortalUsage: poofin <message>
POUR
CommandUsage: pour <from container> <to container>
PRACTICE PRACTICE TRAIN
CommandUsage: practice [skill or spell name]
PSIBLAST
SpellUsage : will 'psiblast' <victim>
PSIONICIST PSIONICS PSIONIST PSIONIC PSIONICS
InfoA Psionicist (Psionic) is the master of the mind. The amazing mental
PSTEAL 'PLAYER STEALING' PSTEALING
InfoStealing from other players is allowed on Dark Pawns.
PUDDLE PUDDLES
InfoPuddles are formations of liquid occurring from rain or other liquid
PURGE
ImmortalUsage: purge [name]
PURGEPLAY
ImmortalThis is done periodically by an admin to clean out stale players. These
PUT
CommandUsage: put <item> <container>
QSAY
CommandUsage: qsay <message>
QUAFF POTION POTIONS
CommandUsage: quaff <potion>
QUEST
CommandUsage: quest
QUI SHUTDOW
CommandJust to prevent accidental quittings and/or shutdowns.
QUIT
CommandWhen you get tired of playing, you can leave the game by typing 'quit'.
RACE RACES
InfoYour race is pretty much class independent; Certain things are affected,
RAKSHASA
InfoRakshasas are a race of malevolent spirits encased in flesh that hunt and
RANGER RANGERS
InfoRangers are the warriors and guardians of the wilderness. They are
READ
CommandUsage: read <object>
REAGENT REAGENTS COMPONENTS COMPONENT
InfoReagents (or spell components) are used to cast (or enhance the casting)
REALLYQUIT
CommandUse this command if you really want to quit and lose all your equipment.
RECALL
CommandUsage: recall
RECHARGE RECHARGER
CommandFind the recharger and he will recharge your staves and wands,
RECITE SCROLL SCROLLS
CommandUsage: recite <scroll> [Target]
REDIT SEDIT OEDIT MEDIT ZEDIT TEDIT
ImmortalUsage:
REIMBURSE REIMBURSEMENT
InfoIf you loose your equipment as a result of a crash or other game
RELOAD
ImmortalUsage: reload < '*' | all | file >
REMORT IMMORT REMORTING IMMORTING IMMORTALITY
InfoRemorting:
REMOVE
CommandUsage: remove <item>
REPLY .
CommandUsage: reply <message>
REPORT
CommandUsage: report
REROLL
ImmortalUsage: reroll <player>
RESCUE
CommandUsage: rescue <victim>
RESTORE
ImmortalUsage: restore <player | mobile>
RETREAT
CommandUsage: retreat
RETRIEVE
CommandUsage: retrieve
RETURN
ImmortalUsage: return
REVIEW
CommandUsage: review
RIDE MOUNT MOUNTS
CommandUsage: ride <mount name>
RLIST MLIST OLIST ZLIST
ImmortalUsage: rlist <zone-number>
ROOMFLAGS
ImmortalUsage: roomflags
RSAY
CommandUsage: rsay <sentence>
SANCTUARY
SpellUsage : cast 'sanctuary' <victim>
SAVE
CommandUsage: save
SAY TELL ASK WHISPER SHOUT HOLLER '
CommandUsage: say | shout | holler <string>
SCORE
CommandUsage: score
SCOUT
CommandUsage: scout <direction>
SCROUNGE
CommandUsage: scrounge
SEARCH SECRET DOORS DOOR DETECT
CommandUsage: search
SELL
CommandUsage: sell [#] <item>
SERAPIS
The Egyptian God of the Underworld. Show respect.
SET
ImmortalUsage: set [ file | player ] <character> <field> <value>
SETHUNT
ImmortalUsage: sethunt <victim> <hunter>
SHADOW
CommandUsage: shadow <victim>
SHARPEN
CommandUsage: sharpen <bladed weapon>
SHOOT BOW ARROW
CommandUsage: shoot <projectile name> <direction> <target name>
SHOPS
InfoShops are places where the adventurer may purchase equipment for his
SHOW
ImmortalUsage: show <mode> [argument]
SHUTDOWN
ImmortalUsage: shutdown [reboot | die | pause]
SKILLSET
ImmortalUsage: skillset <name> '<skill>' <value>
SLEEP
CommandSLEEP is both a command and the name of a spell.
SLEEPER
CommandThe legendary sleeper hold. Just grab your opponent by the neck and soon
SLOW
SpellUsage : cast 'slow' <victim>
SLOWNS
ImmortalUsage: slowns
SLUG
CommandUsage: slug <victim>
SMACKHEADS
CommandUsage: smackheads <victim1> <victim2>
SMILE
Whenever you feel like smiling...
SMOKESCREEN SMOKE
SpellUsage : cast 'smokescreen'
SNEAK
CommandUsage: sneak
SNOOP
ImmortalUsage: snoop [player]
SNOWBALL
ImmortalSnowball is just a social -- it prints a funny message, and nothing more.
SOCIALS
Usage: <social> [<victim>]
SOMEONE
InfoWhen you see something like:
SPELL SPELLS
InfoSpells are cast with the command CAST, in the form:
SPIKE STAKE
CommandUsage: SPIKE <werewolf name>
SPLIT
CommandUsage: split <amount to split>
SSAUR
InfoSsaurs are a relatively new race in the world. They are a more evolved
STAT
ImmortalUsage: stat [player | object | mobile | file | room] <name>
STEAL
CommandUsage: steal <item> <victim>
STEALTH
CommandUsage: stealth
STRING
ImmortalUsage: string <type> <name> <field> [<string> | <keyword>]
SUBDUE
CommandUsage: subdue <victim>
SUMMON
SpellUsage : cast 'summon' <victim>
SWITCH
ImmortalUsage: switch <monster>
SYSFILE
ImmortalUsage: sysfile <file>
SYSLOG
ImmortalUsage: syslog [off | brief | normal | complete]
TAG IT
CommandUsage: tag <player>
TANK
InfoThe tank is defined as "the person being hit by the person you are
TATTOO TATTOOS TATOO TATOOS
InfoTattoos are available from tattooists in most major cities, plus various
TERRY KATE
MmmmmmmmMMMMMMMMMmmmmm ain't she fine?!?!
THIEF THIEVES
InfoThieves are known to have very special qualities, that no other class
THINK
CommandUsage: think <message>
TICK
ImmortalForces a game tick to occur.
TIME
CommandUsage: time
TITAN
InfoThese beings have moved beyond mere immortality, and into godhood...
TITLE
CommandUsage: title <new title>
TOGGLE
CommandUsage: toggle
TRACK
CommandUsage: track <victim>
TRANSFORM
CommandUsage: transform
TRIP
CommandUsage: trip <victim>
TURN
CommandWith this power, a cleric or avatar can cause undead forces in the same
TWINK
InfoTwink is a state of mind.
UNAFFECT
ImmortalUsage: unaffect <victim>
UNGROUP
CommandUsage: ungroup [group member]
UPTIME
ImmortalUsage: uptime
USE WAND STAFF STAFFS WANDS
CommandUsage: use <staff>
USERS
ImmortalUsage: users [switches]
VALUE
CommandUsage: value <item>
VAMPIRISM VAMPIRE VAMPIRES
InfoNotorious for their sharp fangs and aversion to wooden STAKEs and garlic,
VISIBLE
CommandUsage: visible
VITALITY
SpellUsage: cast 'vitality' <target>
VNUM
ImmortalUsage: vnum <mob | obj> <name>
VSTAT
ImmortalUsage: vstat < mob | obj > <virtual number>
WAKE SLEEPING REST SIT STAND
CommandCommands for changing your position. If you feel weary, it's probably
WARRIOR FIGHTER WARRIORS
InfoWarriors are known to have more strength than the average class. This
WATERBREATHE
SpellUsage: cast 'waterbreathe' <target>
WATERWALK
SpellUsage: cast 'waterwalk' <target>
WEAR
CommandUsage: wear <item> [location]
WEATHER
CommandUsage: weather
WHERE
ImmortalUsage: where < obj | mob >
WHO
CommandUsage: who [minlev[-maxlev]] [-n sname] [-c classlist] [-s] [-o] [-q]
WHOAMI
CommandUsage: whoami
WHOD
ImmortalThe who daemon is run on a separate port. The following commands exists:
WIELD
CommandUsage: wield <weapon>
WILL
SpellUsage: will '<mind-skill name>' [target]
WIMPY
CommandUsage: wimpy [hp]
WIZAT
ImmortalUsage: at <room VNUM | item | mob | player name> <command> <arguments>
WIZHELP
ImmortalUsage: wizhelp
WIZLIST IMMLIST
CommandUsage: wizlist | immlist
WIZLOCK
ImmortalUsage: wizlock [value]
WIZNET ;
ImmortalThe immortal communication channel.
WNEWBIE
ImmortalUsage: wnewbie <victim>
WRITE
CommandUsage: write <object>
YANK
CommandUsage: yank <victim>
ZEN
SpellUsage : cast 'zen' <self>
ZRESET
ImmortalUsage: zreset < zone | '*' | '.' >