[ PLAY CLIENT ]
DARK
PAWNS
A MULTI-USER DUNGEON ········ EST. 1997

WIZAT

Immortal

Usage: at <room VNUM | item | mob | player name> <command> <arguments>

Usage: at <room VNUM | item | mob | player name>

AT can be used to perform an action in a location other than where you are standing. The first argument can be a virtual room number or the name of a character or object. The remainder of the line is passed to the command interpreter.

Examples:

at 3001 look at fido kill fido at 3.corpse get all corpse at catje wave catje

See also: GOTO wizonly