FLOW ROOM_FLOW ROOM_FLOW_NORTH FLOWING
ImmortalThese rooms push the inhabitants in the direction specified. The message
These rooms push the inhabitants in the direction specified. The message
“
Sector-based drift messages can be created if needed. (i.e. For sector wind,
perhaps “
Room inhabitants have a 50% chance of getting pushed every 10 and 15 seconds.
wizonly