STRING
ImmortalUsage: string <type> <name> <field> [<string> | <keyword>]
Usage: string
For changing the text-strings associated with objects and characters. The format is:
Type is either ‘obj’ or ‘mob’.
Field is one of the following(the names may be abbreviated):
Name (the call-name of an obj/char - kill giant) Short (for inventory lists (obj’s) and actions (char’s)) Long (for when obj/character is seen in room) Title (for players) Description (For look at. For obj’s, must be followed by a keyword) Delete-description (only for obj’s. Must be followed by keyword)
Where a string is expected as the last argument, a newline will make you enter a string mode, and the game will prompt you for new lines to the string until you exceed the maximum length for the string or you end a line with a ‘@’.
Players currently cannot be strung. wizonly