SET
ImmortalUsage: set [ file | player ] <character> <field> <value>
Usage: set [ file | player ]
SET is an extremely powerful command, capable of setting dozens of aspects of characters, both players and mobiles.
SET PLAYER forces set to look for a player and not a mobile; useful for players with names such as ‘guard’.
SET FILE lets you change players who are not logged on. If you use SET FILE on a player who IS logged on, your change will be lost. If you wish to set a player who is in the game but is linkless, use set twice – once with the FILE argument, and once without – to make sure that the change takes.
For toggled fields (BINARY), the value must be ON, OFF, YES, or NO.
The following are valid fields:
Field Level Required Who Value
{ "brief", LVL_GOD, PC, BINARY },
{ "invstart", LVL_GOD, PC, BINARY },
{ "title", LVL_GOD, PC, MISC },
{ "nosummon", LVL_GRGOD, PC, BINARY },
{ "maxhit", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "maxmana", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "maxmove", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "hit", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "mana", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "move", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "align", LVL_GOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "str", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "stradd", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "int", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "wis", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "dex", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "con", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "sex", LVL_GRGOD, BOTH, MISC },
{ "ac", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "gold", LVL_GOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "bank", LVL_GOD, PC, [NUMBER](/help/info/number-attacks/) },
{ "exp", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "hitroll", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "damroll", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "invis", LVL_IMPL, PC, [NUMBER](/help/info/number-attacks/) },
{ "nohassle", LVL_GRGOD, PC, BINARY },
{ "frozen", LVL_FREEZE, PC, BINARY },
{ "practices", LVL_GRGOD, PC, [NUMBER](/help/info/number-attacks/) },
{ "lessons", LVL_GRGOD, PC, [NUMBER](/help/info/number-attacks/) },
{ "drunk", LVL_GRGOD, BOTH, MISC },
{ "hunger", LVL_GRGOD, BOTH, MISC },
{ "thirst", LVL_GRGOD, BOTH, MISC },
{ "outlaw", LVL_GOD, PC, BINARY },
{ "name", LVL_GRGOD, PC, MISC },
{ "level", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "room", LVL_IMPL, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "roomflag", LVL_GRGOD, PC, BINARY },
{ "siteok", LVL_GRGOD, PC, BINARY },
{ "deleted", LVL_GRGOD, PC, BINARY },
{ "class", LVL_GRGOD, BOTH, MISC },
{ "nowizlist", LVL_GOD, PC, BINARY },
{ "quest", LVL_GOD, PC, BINARY },
{ "loadroom", LVL_GRGOD, PC, MISC },
{ "color", LVL_GOD, PC, BINARY },
{ "idnum", LVL_IMPL-1, PC, [NUMBER](/help/info/number-attacks/) },
{ "passwd", LVL_IMPL-1, PC, MISC },
{ "nodelete", LVL_GOD, PC, BINARY },
{ "cha", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "olc", LVL_SET_BUILD, PC, [NUMBER](/help/info/number-attacks/) },
{ "race", LVL_GOD, PC, MISC },
{ "kills", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "pks", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "deaths", LVL_GRGOD, BOTH, [NUMBER](/help/info/number-attacks/) },
{ "home", LVL_GRGOD, PC, [NUMBER](/help/info/number-attacks/) },
{ "tattoo", LVL_GRGOD, PC, [NUMBER](/help/info/number-attacks/) },
{ "origcon", LVL_GRGOD, PC, [NUMBER](/help/info/number-attacks/) },
{ "chosen", LVL_GRGOD, PC, BINARY },
{ "clan", LVL_GRGOD, PC, [NUMBER](/help/info/number-attacks/) },
See also: STAT wizonly